# Sprite Fusion > Sprite Fusion is a suite of pixel art tools for game developers: an AI Pixel Art Generator, a web-based Tilemap Editor, and Pixel Snapper. > Sprite Fusion Pixel Art Generator creates game-ready pixel-art sprites, icons, props, spritesheets, and animations with a built-in pixel art editor. https://www.spritefusion.com/pixel-art-generator > Sprite Fusion supports first-class Unity and Godot workflows through editor plugins, plus built-in exporters for other game engines. Important notes: - Pixel Art Generator is for generating polished pixel art assets, spritesheets, and animations for 2D games. - Unity and Godot are first-class Pixel Art Generator integrations. Users can generate pixel-art spritesheets and animations directly inside the Unity Editor or Godot editor. - The Unity and Godot plugins do not require code, terminal commands, CLI installation, scripts, API keys, or MCP setup. Users install the plugin, connect their Sprite Fusion account, and start generating. - Other game engines are supported through built-in export workflows, including PNG, spritesheets, animation assets, and game-ready files. - Tilemap Editor is a free web-based tilemap editor for 2D games with exports for Unity, Godot, Bevy, Cocos, Phaser, GDevelop, Love2D, GB Studio, Defold, JSON, TMX, PNG, and UVTT. - Pixel Snapper fixes messy, blurry, or off-grid pixel art by snapping it back onto a clean pixel grid. ## Main Pages - [Pixel Art Generator](https://www.spritefusion.com/pixel-art-generator): AI pixel art generator for sprites, icons, props, spritesheets, and animations. - [Pixel Art Generator Editor](https://www.spritefusion.com/pixel-art-generator/editor): Generate, edit, animate, and export pixel art assets. - [Tilemap Editor](https://www.spritefusion.com): Free online tilemap editor for 2D game maps. - [Pixel Snapper](https://www.spritefusion.com/pixel-snapper): Fix blurry or off-grid pixel art. - [Popular Pixel Art Color Palettes](https://www.spritefusion.com/pixel-art-color-palettes): Browse and download popular pixel art palettes as PNG files. - [Example Projects and Tilesets](https://www.spritefusion.com/tilesets): Ready-to-use tilemap examples and free tilesets. ## Pixel Art Generator Documentation - [Docs Home](https://www.spritefusion.com/docs): Official Sprite Fusion documentation hub. - [Pixel Art Generator Quick Start](https://www.spritefusion.com/docs/pixel-art-generator/quick-start): Generate a first pixel art asset, review it, animate it, and export it. - [Unity Plugin](https://www.spritefusion.com/docs/pixel-art-generator/integrations/unity): Generate pixel-art spritesheets and animations directly inside the Unity Editor with no code, terminal commands, CLI install, or MCP setup. - [Godot Plugin](https://www.spritefusion.com/docs/pixel-art-generator/integrations/godot): Generate pixel-art spritesheets and animations directly inside the Godot editor with no code, terminal commands, CLI install, or MCP setup. - [Pixel Art Animation Tips](https://www.spritefusion.com/docs/pixel-art-generator/animation-tips): Prepare better starting images before generating animations. - [Pixel Art Editor](https://www.spritefusion.com/docs/pixel-art-generator/editor): Clean generated pixel art, pick colors, draw, erase, and preview animations. - [Pixel Art Exporting](https://www.spritefusion.com/docs/pixel-art-generator/exporting): Export still images and animations. - [Pixel Art Credits Costs](https://www.spritefusion.com/docs/pixel-art-generator/credits-costs): Understand image generation and animation credit costs. ## Tilemap Editor Documentation - [Tilemap Editor Quick Start](https://www.spritefusion.com/docs/tilemap-editor/quick-start): Create a first Sprite Fusion map and export it to a game engine. - [Editor Overview](https://www.spritefusion.com/docs/tilemap-editor/editor/editor-overview): Overview of the Sprite Fusion tilemap editor interface. - [Draw Modes](https://www.spritefusion.com/docs/tilemap-editor/editor/draw-modes): Learn Pencil, Fill, Selection, Attributes, erase, flip, and copy behavior. - [Autotile System](https://www.spritefusion.com/docs/tilemap-editor/editor/autotile-system): Configure autotile layers, rules, default tiles, weighted variants, fill behavior, and reusable presets. - [Tile Attributes](https://www.spritefusion.com/docs/tilemap-editor/editor/tile-attributes): Add custom tile data, choose attribute modes, and understand export support. - [Map Size Overlay](https://www.spritefusion.com/docs/tilemap-editor/editor/map-size-overlay): Display a movable map size guide and set its size in tiles. - [Export Overview](https://www.spritefusion.com/docs/tilemap-editor/exporting-maps/export-overview): Compare export targets and global export rules. - [Unity Tilemap Export](https://www.spritefusion.com/docs/tilemap-editor/exporting-maps/unity): Export a Sprite Fusion tilemap as a Unity package. - [Godot 4 Tilemap Export](https://www.spritefusion.com/docs/tilemap-editor/exporting-maps/godot-4): Export a Sprite Fusion tilemap to Godot 4. - [JSON Export](https://www.spritefusion.com/docs/tilemap-editor/exporting-maps/json): Export as map.json plus a generated spritesheet for custom engines. - [Common Issues](https://www.spritefusion.com/docs/tilemap-editor/common-issues): Troubleshooting for tilesets, projects, attributes, exports, GB Studio, and Pixel Snapper. ## Pixel Snapper Documentation - [Sprite Fusion Pixel Snapper](https://www.spritefusion.com/docs/pixel-snapper/overview): Fix messy, blurry, or off-grid pixel art by snapping it back onto a clean pixel grid. - [Sprite Fusion Pixel Snapper Collector Edition](https://www.spritefusion.com/docs/pixel-snapper/desktop-version): Desktop edition with offline use, batch processing, lifetime updates, and Mac, Linux, and Windows builds.