Holy Light Pixel Art VFX
A gold column slamming down from the sky with a white core, shimmering fibres and halos, a ring along the ground and sparkles rising, narrowing to a thread. Or a short, narrow smite.
Use it with your AI agent
Download this effect's ZIP, or to give your agent (Claude, Codex, Cursor...) the full library of pixel art effects. Then have it widen the pillar for ultimates, shorten it into a smite, or recolour it for dark magic.
Claude/Codex
You
Use holy-light.ts from Sprite Fusion's pixel art VFX for my cleric's ultimate: a pillar of light slamming down where I aim.
Claude
I used holy-light.ts as a reference to implement holy light in your game.
In your code
import holyLight from "./holy-light";
const frame = { w: 320, h: 180, ox: 0, oy: 0, color: new Uint32Array(320 * 180), light: new Uint32Array(320 * 180) };
const fx = holyLight({ x: 320, ground: 300 });
fx.update(1 / 60);
frame.color.fill(0);
frame.light.fill(0);
fx.draw(frame, "back");
fx.draw(frame, "front");
if (fx.done()) remove(fx);