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Blog
Notes, experiments, and guides on making polished games with AI.
October 5, 2026
The Pixel Art Rendering Trick Behind “Destroy Any Website”
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September 23, 2026
Creating Pixel Art Scenes with Opus 5.5
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September 18, 2026
Generating levels in real time with the Jev model
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September 15, 2026
Making music on GBA
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September 11, 2026
3 rules to make a polished game with AI
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September 7, 2026
Making a Game Boy Advance game with GPT-6 Astra
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