Snow Pixel Art VFX
Three depths of snow on a shifting breeze, a drift building along the ground, flakes landing and melting. A loop filling any area.
Use it with your AI agent
Download this effect's ZIP, or to give your agent (Claude, Codex, Cursor...) the full library of pixel art effects. Then have it turn the snowfall into a blizzard, push it with the wind, or let it settle on your terrain.
Claude/Codex
You
Use snow.ts from Sprite Fusion's pixel art VFX to add snowfall to my winter levels.
Claude
I used snow.ts as a reference to implement snow in your game.
In your code
import snow from "./snow";
const frame = { w: 320, h: 180, ox: 0, oy: 0, color: new Uint32Array(320 * 180), light: new Uint32Array(320 * 180) };
const fx = snow({ area: { x: 0, y: 0, w: 640, h: 360 }, ground: 300 });
fx.update(1 / 60);
frame.color.fill(0);
frame.light.fill(0);
fx.draw(frame, "back");
fx.draw(frame, "front");
if (fx.done()) remove(fx);