Fire Pixel Art VFX
A character, or anything, on fire: flames licking up its own outline, trailing behind as it moves, embers, smoke and a flickering glow.
Use it with your AI agent
Download this effect's ZIP, or to give your agent (Claude, Codex, Cursor...) the full library of pixel art effects. Then have it set any sprite or object on fire, choose how long it burns, or recolour the flames for magic fire.
Claude/Codex
You
Use fire.ts from Sprite Fusion's pixel art VFX to set my player on fire for 3 seconds, the flames trailing behind as they run.
Claude
I used fire.ts as a reference to implement fire in your game.
In your code
import fire from "./fire";
const frame = { w: 320, h: 180, ox: 0, oy: 0, color: new Uint32Array(320 * 180), light: new Uint32Array(320 * 180) };
const fx = fire({ actor: player });
fx.update(1 / 60);
frame.color.fill(0);
frame.light.fill(0);
fx.draw(frame, "back");
fx.draw(frame, "front");
if (fx.done()) remove(fx);