Lightning Pixel Art VFX
Jagged forked bolts outlined against their own glare: a strike from the sky with its storm, an electric hit, chain lightning hopping between targets, a character crackling with arcs.
Use it with your AI agent
Download this effect's ZIP, or to give your agent (Claude, Codex, Cursor...) the full library of pixel art effects. Then have it strike where your spells land, chain between enemies, or recolour the bolts for each element.
Claude/Codex
You
Use lightning.ts from Sprite Fusion's pixel art VFX for my storm attack: a bolt striking from the sky, lighting up the screen.
Claude
I used lightning.ts as a reference to implement lightning in your game.
In your code
import lightning from "./lightning";
const frame = { w: 320, h: 180, ox: 0, oy: 0, color: new Uint32Array(320 * 180), light: new Uint32Array(320 * 180) };
const fx = lightning({ kind: "strike", x: 320, ground: 300, top: -30 });
fx.update(1 / 60);
frame.color.fill(0);
frame.light.fill(0);
fx.draw(frame, "back");
fx.draw(frame, "front");
if (fx.done()) remove(fx);