Poison Pixel Art VFX
Toxic gas drawn the way smoke is, in sickly greens: a thrown flask's cloud, a bubbling, fuming puddle, and a poisoned character with a pulse running up its pixels, drips and fumes.
Use it with your AI agent
Download this effect's ZIP, or to give your agent (Claude, Codex, Cursor...) the full library of pixel art effects. Then have it drop clouds where your flasks land, leave puddles on your floors, or recolour the gas for acid or curses.
Claude/Codex
You
Use poison.ts from Sprite Fusion's pixel art VFX for my poison flask: a gas cloud lingering where it lands.
Claude
I used poison.ts as a reference to implement poison in your game.
In your code
import poison from "./poison";
const frame = { w: 320, h: 180, ox: 0, oy: 0, color: new Uint32Array(320 * 180), light: new Uint32Array(320 * 180) };
const fx = poison({ kind: "cloud", x: 320, ground: 300 });
fx.update(1 / 60);
frame.color.fill(0);
frame.light.fill(0);
fx.draw(frame, "back");
fx.draw(frame, "front");
if (fx.done()) remove(fx);