Sprite FusionSprite Fusion
Pixel Art GeneratorAPI

Generate and Transform Sprites

Request every Sprite Fusion generation operation through one API endpoint.

Send JSON to POST https://www.spritefusion.com/api/v1/generate. Every accepted request returns an SSE stream.

Read the Agent Guide before using these operations.

Generate

Before using generate

  • Describe one item or subject without requesting a number of outputs. The API returns variations automatically: use "Icons of a magic potion," not "15 icons of a magic potion."
  • Ask for the subject or variations, not for a grid, contact sheet, atlas, or spritesheet that packs several assets into one image. "Make multiple boats" is acceptable; instructions such as "make a grid of 24 items" or a row-and-column layout are not.
{
  "operation": "generate",
  "prompt": "A clockwork fox carrying a brass lantern",
  "size": 32
}

size is 16, 32, 64, or "any". The prompt limit is 10,000 characters.

curl -N https://www.spritefusion.com/api/v1/generate \
  -H "Authorization: Bearer $SPRITE_FUSION_API_KEY" \
  -H "Content-Type: application/json" \
  --data '{"operation":"generate","prompt":"A clockwork fox","size":32}'

Edit

Edits accept one to nine inputs. The first input is the primary sprite.

Before using edit

  • State the requested change and anything important that should remain unchanged.
  • Use the first input as the primary sprite and later inputs as supporting visual sources.
  • Do not request a spritesheet containing several poses. Create each pose as a separate asset with edit instead.
{
  "operation": "edit",
  "prompt": "Give the hero from the first image the sword and shield from the other images",
  "size": 32,
  "inputs": [
    {"asset_id": "asset_hero"},
    {"data_url": "data:image/png;base64,..."},
    {"upload_id": "upl_large_reference"}
  ]
}

Style reference

Style reference accepts one to twenty images.

Before using style reference

  • Describe the new subject and explain the role of each reference when it is not obvious.
  • Use edit, not style-reference, when the goal is a targeted change that should preserve the primary image.
  • Do not request a grid, contact sheet, atlas, or spritesheet that packs several assets into one image.
{
  "operation": "style-reference",
  "prompt": "A small forest shrine",
  "inputs": [
    {"asset_id": "style_1"},
    {"asset_id": "style_2"}
  ]
}

size is optional for edit and style-reference; when omitted, Sprite Fusion infers an appropriate 16, 32, or 64 target from the inputs.

See Edit Your Pixel Art and Style Consistency for creative guidance.

8 directions

Before using 8 directions

  • Provide exactly one source image.
  • Do not write or send a prompt; direction-set has no prompt field.
{
  "operation": "direction-set",
  "inputs": [{"asset_id": "hero"}],
  "size": 32
}

This returns exactly eight directional sprites. See Generate 8 Directions.

Animate

Before using animate

  • Describe the motion, energy, and whether it should loop.
  • Set frame and color counts with output_frames and colors, not in the prompt.
  • Do not request a spritesheet layout in the prompt.
{
  "operation": "animate",
  "prompt": "A relaxed idle bounce, seamless loop",
  "inputs": [{"asset_id": "hero"}],
  "output_frames": 8,
  "colors": 24
}

output_frames may be any even number from 2 through 16. The animation prompt limit is 2,000 characters. The output asset includes assetUrl for the animation, sourceImageUrl, spritesheetUrl, frame count, and FPS.

See Animation Tips before animating a new source.

Save generated files

Each output event contains a persisted Sprite Fusion asset. Download the returned asset.assetUrl into your project. Do not depend on hotlinking the hosted URL indefinitely; keep project-owned copies of files you ship.

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