Sprite FusionSprite Fusion
Pixel Art GeneratorIntegrations

Godot Plugin

Generate pixel-art spritesheets and animations inside Godot with no code, terminal commands, CLI install, or MCP setup.

1. Install

The Godot plugin will be published on the Godot Asset Store.

Until then, install it from the GitHub release:

  1. Download the latest release from spritefusion-godot.
  2. Unzip it.
  3. Copy addons/spritefusion into your Godot project.

Then open:

Project > Project Settings > Plugins

Enable the Sprite Fusion plugin.

Enable the Sprite Fusion plugin in Godot Project Settings Plugins

2. Connect Your Account

Open the Sprite Fusion tab in the FileSystem dock area and click Connect.

Click Connect in the Sprite Fusion Godot plugin

Open the connection page in your browser.

Open the Sprite Fusion connection page from Godot

Approve the connection code.

Approve the Sprite Fusion Godot plugin connection code

Return to Godot. You are connected and ready to generate.

Sprite Fusion Godot plugin connected and ready

Generate a Sprite

  1. Enter a prompt.
  2. Click Generate.
  3. The generated PNG is saved under:
res://spritefusion/generated

Godot imports the generated image into your project so it appears in the FileSystem dock.

Generate an Animation

  1. Generate or select a source image.
  2. Enter an animation prompt, like idle animation or walk cycle.
  3. Click Animate.

The plugin saves the animation assets under res://spritefusion/generated and creates a Godot SpriteFrames resource for use with AnimatedSprite2D.

Troubleshooting

The plugin is disconnected

Click Connect again. If the local session expired, Sprite Fusion will create a new integration session.

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