Godot Plugin
Generate pixel-art spritesheets and animations inside Godot with no code, terminal commands, CLI install, or MCP setup.
1. Install
The Godot plugin will be published on the Godot Asset Store.
Until then, install it from the GitHub release:
- Download the latest release from spritefusion-godot.
- Unzip it.
- Copy
addons/spritefusioninto your Godot project.
Then open:
Project > Project Settings > PluginsEnable the Sprite Fusion plugin.
2. Connect Your Account
Open the Sprite Fusion tab in the FileSystem dock area and click Connect.
Open the connection page in your browser.
Approve the connection code.
Return to Godot. You are connected and ready to generate.
Generate a Sprite
- Enter a prompt.
- Click
Generate. - The generated PNG is saved under:
res://spritefusion/generatedGodot imports the generated image into your project so it appears in the FileSystem dock.
Generate an Animation
- Generate or select a source image.
- Enter an animation prompt, like
idle animationorwalk cycle. - Click
Animate.
The plugin saves the animation assets under res://spritefusion/generated and creates a Godot SpriteFrames resource for use with AnimatedSprite2D.
Troubleshooting
The plugin is disconnected
Click Connect again. If the local session expired, Sprite Fusion will create a new integration session.