Tilemap EditorEditor
GB Studio Mode
Prepare Sprite Fusion projects for GB Studio export with the right tile size, map size, and unique tile count.
TL;DR
- GB Studio mode requires the project tile size to already be
8x8 - It shows the minimum
160 x 144map size in the editor - It tracks the unique tile count while you build
What It Does
GB Studio mode helps you keep the map compatible with GB Studio while editing.
It also shows a 160 x 144 minimum-size overlay in the editor and displays the unique tile counter.
Before Enabling It
Set the project tile size to 8px before building the map.
Export Requirements
GB Studio export only works when:
- Tile size is
8x8 - Unique tile count is
192or fewer - Map size is at least
160 x 144 - No map side is larger than
2040px - Total map area is
1048320pxor less
Unique Tiles
GB Studio can use up to 192 unique tiles.
Sprite Fusion counts unique tiles while GB Studio mode is enabled, so you can keep the scene inside that limit before exporting.
Exporting
Use the GB Studio export when the scene is ready.
The export creates a scene.png image for GB Studio.
Get the Desktop Version
- Works 100% offline
- Faster map exports
- One-time purchase
- Lifetime updates included
